David Cromwell, Busch Gardens Williamsburg and Water Country USA President, invited the waiting crowd to InvadR before being interrupted by Magnus the Red and his horde of Viking InvadRs.

Upon leaving the queue you take a quick dip into a turn that takes you to the lift hill, up and over Le Scoot log flume. Another dip at the top helps you pick up speed that brings you to the small bump and into the tunnel that covers the top of the 74′ drop. Exiting the tunnel, you are face to face with a “head-chopper” (thanks for the term from our friend Andrew Stilwell at Coaster101.com) and under the service road that leads to Le Scoot. You then proceed to the nine airtime hills and bank turns up to 55 degrees ending with a helix that drops down and back up to the finish.
This ride maintains it’s speed and feels faster than the 48 mph the park boasts. The airtime hills will lift you off the seat, which caught me off guard. InvadR is far more intense than I expected, and after four rides, I have to say, THE BACK IS THE BEST! Riding in the back row feels like a smaller version of Apollo’s Chariot.
The theming to this coaster lacks nothing, in my opinion. It is very well done, and fits very nicely into Trapper’s Village.
Do not pass this ride up when you visit the park!
BE EXCELLENT TO EACH OTHER!